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Azume Mods ([personal profile] azumods) wrote2018-05-13 05:47 pm

Locations

LOCATIONS

VEILSTONE CITY

  • Veilstone Department Store: A large department store located toward the center of town. The building contains five floors - four aboveground, and one basement floor below - and upon first glance, it's immediately obvious that the place is completely understaffed, with only the bare minimum number of employees required to keep the place running. All employees here are just as dead behind the eyes as the other civilians you've seen here; they'll speak when spoken to, however, and they'll help you find whatever you need without complaint. The racks seem to be in a state of disarray, but they aren't unstocked; fortunate, really, because the store contains things that you'll need for your travels. Clothing and accessories, maps, simple books like travel guides and manuals containing basic tips about Pokémon battling, survival gear, matches, flashlights, and other similar things can be found here, as well as nonperishable food for the journey. There are also things such as healing potions and vitamins (for the Pokémon. if you need these things, you're kind of out of luck), as well as more of those red and white capsules like the one your own companion came in - but noticeably, there are no weapons to be found anywhere in the store.
  • Galactic Veilstone Building: The building you awakened in; a large, multi-story building stationed atop the highest point in town. Going back there isn't recommended.
  • Galactic Warehouse: A small storage facility near the main building. It seems all entrances to the buildings are locked...
  • Veilstone Game Corner: It appears to have been a casino of some sort at one point, containing primarily slot machines. What used to be a loud, bright area now stands abandoned - there's a counter to the left of the machines that implies that someone used to exchange coins here, but that post is no longer manned; the machines themselves stand dusty and silent.
  • Veilstone Gym: The official Gym of Veilstone City, a sign out front indicates that it's owned and run by someone named Maylene. However, the Gym itself appears dark inside; honestly, it doesn't seem to have been used by anyone in quite some time... While there aren't any people, peering through the glass doors will give the impression that there might be legitimate gym equipment inside.
  • Private Residences: There are, of course, several houses within the city, owned by civilians; perhaps you could pay them a visit sometime. Or don't; the choice is yours, really.

    PASTORIA CITY

  • Great Marsh: A large area north of the city, it seems that the entrance to the Great Marsh has been left both open and abandoned; there's no one there to offer you passage, but there's no one telling you not to go in there, either. Proceeding past the entrance center will grant you access to the marsh proper; it's a massive area, one that seems to be largely untouched by civilization and what has been manmade is in the process of being reclaimed, seeing as there's a tram there that's out of service, covered in vines and other plant life. While there's nothing stopping you from bypassing it and just walking along what's left of the tracks to go further in, the marsh itself is fairly treacherous, so it isn't advisable to go alone - there are sections of the marsh that act as quicksand, and it's entirely likely that a wrong step will see you stuck up to your waist. It's possible but difficult to escape on your own; you might want to bring someone in there with you should you decide to go exploring, just in case.
  • Pokémon Center: An orange-roofed building that's identical to the one you started out in Veilstone City in both structure and design. The staff is available to help you heal your Pokémon twenty-four hours a day, seven days a week, free of charge; they will do so without complaint, though they're admittedly not doing much else, either. If you have no other arrangements, sleeping-wise, you're more than permitted to sleep here, though if you do that you should likely get accustomed to being comfortable on the floor.
  • Pastoria Gym: The official Gym of Pastoria City, a sign out front indicates that it's owned and run by someone named Crasher Wake. However, like the Gym in Veilstone City, it appears dark and abandoned, as though it hasn't been used in a long time. However, water can be seen glinting off what sunlight comes in through the glass of the outside doors; it looks like there's a massive indoor pool there, for some reason.
  • PokéMart: A shop that's far smaller than the Veilstone Department Store, that seems largely geared toward supplies that can be purchased for one's Pokémon - healing items and small toys can be purchased here, as can Pokéballs for capturing more. On the human end of things, it's more like a convenience store; there's food and drinks to be bought here, but things are very limited on the grocery end of things - there's plenty in stock, especially as nonperishables go, but hopefully you're not expecting a lot of variety. (Un)fortunately, the staff here are as blankly...helpful(?) as everyone else in the region. ...Do any of you even have money on you? Because if not...well, you'd better figure out how you're paying for things, if you're paying at all; it's not like anyone will argue with you if you simply decide not to...
  • Private Residences: Again, there are several houses in the city, privately owned by the local civilians; feel free to drop by, should you find you want to. Let's say they won't mind.

    ETERNA CITY

  • Galactic Eterna Building: A large building located in the northwest corner of town. It's likely for the best that you don't try to go inside...
  • Pokémon Center: An orange-roofed building that's identical to the others in both structure and design. The staff is available to help you heal your Pokémon twenty-four hours a day, seven days a week, free of charge; they will do so without complaint, though they're admittedly not doing much else, either. If you have no other arrangements, sleeping-wise, you're more than permitted to sleep here, though if you do that you should likely get accustomed to being comfortable on the floor.
  • Eterna Gym: The official Gym of Eterna City, a sign out front indicates that it's owned and run by someone named Gardenia. However, like the Gyms before it, it appears dark and abandoned, as though it hasn't been used in a long time. However, looking in through the glass of the outside doors, it looks like the place used to contain a garden of some sort; however, it obviously hasn't been tended to in a long time. However, the plants seem more resilient than one would think - they've become wild and overgrown, the entire floor of the Gym having been reclaimed by nature...
  • Herb Shop: Located near the Galactic Eterna Building, there's a shop run by a lady selling herbs. While they're technically more natural than the medicine that you can buy elsewhere, and less expensive as well, they're exceedingly bitter. Not that most Pokémon are in much of a state to care...
  • PokéMart: A shop that seems largely geared toward supplies that can be purchased for one's Pokémon - healing items and small toys can be purchased here, as can Pokéballs for capturing more. On the human end of things, it's more like a convenience store; there's food and drinks to be bought here, but things are very limited on the grocery end of things - there's plenty in stock, especially as nonperishables go, but hopefully you're not expecting a lot of variety. (Un)fortunately, the staff here are as blankly...helpful(?) as everyone else in the region.
  • Private Residences: There are several privately-owned single-family homes here as well, similar to what was found in Veilstone City and Pastoria City; however, the residences here also extend to include the large high-rise buildings in the middle of town, containing the Eterna Condominiums - smaller, more communal residences for sale, extending upwards several floors. Pay them a visit, or don't; it's your choice.
  • Ancient Statue: A large bronze statue outside of town that seems to be in surprisingly good condition given that it likely hasn't been looked after properly in years. It depicts a massive, strange-looking creature that's probably a Pokémon - or maybe an amalgamation of two Pokémon, it's difficult to tell.

    SNOWPOINT CITY

  • Snowpoint Temple: Located just to the north of the city, the Snowpoint Temple is a massive, foreboding building that the locals all seem content to avoid completely. Getting inside is currently impossible; the doors have been frozen over with a thick sheet of ice that won't break regardless of how hard it's hit, and won't melt no matter how much heat is applied...
  • Snowpoint Gym: The official Gym of Snowpoint City, a sign out front indicates that it's owned and run by someone named Candice. However, like the Gyms before it, it appears dark and abandoned, as though it hasn't been used in a long time. However, looking in through the glass of the outside doors, it's clear that the place is...odd; the floors are slick and covered with ice, firmly-packed snowballs lying scattered around the area. No matter what you do or how you try to warm the place, the ice never melts...
  • PokéMart: A shop that seems largely geared toward supplies that can be purchased for one's Pokémon - healing items and small toys can be purchased here, as can Pokéballs for capturing more. On the human end of things, it's more like a convenience store; there's food and drinks to be bought here, but things are very limited on the grocery end of things - there's plenty in stock, especially as nonperishables go, but hopefully you're not expecting a lot of variety. (Un)fortunately, the staff here are as blankly...helpful(?) as everyone else in the region.
  • Pokémon Center: An orange-roofed building that's identical to the others in both structure and design. The staff is available to help you heal your Pokémon twenty-four hours a day, seven days a week, free of charge; they will do so without complaint, though they're admittedly not doing much else, either. If you have no other arrangements, sleeping-wise, you're more than permitted to sleep here, though if you do that you should likely get accustomed to being comfortable on the floor.
  • Private Residences: Again, there are several houses in the city, privately owned by the local civilians; feel free to drop by, should you find you want to. Or don't; they don't really mind either way.

    FLOAROMA TOWN

  • Flower Shop: Located on the northeastern side of town, the Pick a Peck of Colors Flower Shop is run by several women that live in town. It sells flowers, of course, but it also offers berries, healing items, and special, high-class accessories for your Pokémon to wear. The berries are free to anyone who wants some; the accessories and healing items can be traded for rather than bought with money.
  • Floaroma Meadow: A massive meadow located just north of town, full of flowers and dotted with trees here and there. There's also a residence located in the middle of it, though it appears to be abandoned...
  • PokéMart: A shop that seems largely geared toward supplies that can be purchased for one's Pokémon - healing items and small toys can be purchased here, as can Pokéballs for capturing more. On the human end of things, it's more like a convenience store; there's food and drinks to be bought here, but things are very limited on the grocery end of things - there's plenty in stock, especially as nonperishables go, but hopefully you're not expecting a lot of variety. ...The staff here are doing their best.
  • Pokémon Center: An orange-roofed building that's identical to the others in both structure and design. The staff is available to help you heal your Pokémon twenty-four hours a day, seven days a week, free of charge; they will do so without complaint, though they're admittedly not doing much else, either. If you have no other arrangements, sleeping-wise, you're more than permitted to sleep here, though if you do that you should likely get accustomed to being comfortable on the floor.
  • Private Residences: As usual, there are a few houses in the city, privately owned by the local civilians; feel free to drop by, should you find you want to. They seem amenable enough to your presence.

    JUBILIFE CITY

  • Pokétch Company: What used to be a privately-owned technology corporation on the northwestern side of town now appears closed-down and abandoned; it seems no one's been inside for a while, though a fairly large and professional-looking lobby can be seen inside through the doors...
  • Jubilife TV: The Jubilife TV Station is a large, white building located on the northern side of town; nowadays, it seems entirely staffed by lower-level members of Team Galactic. They'll watch you if you enter the building, but they seem to have standing orders to leave you be and let you do as you wish, and they won't impede you if you want to look around. The upper floors have fitting rooms and various sets and soundstages, though it seems that none of them are currently being used, as well as a large room on the fourth floor that seems to be controlling broadcasts that are being sent out. The Grunts will keep you from messing with that room on the fourth floor, but generally speaking otherwise you're free to do as you please.
  • Global Terminal: A massive building on the western side of town. It likewise seems abandoned, though various large pieces of machinery can be seen through the doors...
  • Trainers' School: The first thing resembling a proper school that you've seen so far. It's a compact building consisting of two large adjoined rooms - one open area for very young children to play in, and another that seems to be a proper classroom with desks and books and a large blackboard. The books are very simple, clearly meant for grade-schoolers, that explain the basic mechanics of battling, how to use items (healing, boosting, and evolutionary) and...not much else. A few children can be seen in the school from time to time, and there does appear to be a teacher there as well, though she seems a little at a loss for what she should be doing (outside of "her best").
  • PokéMart: A shop that seems largely geared toward supplies that can be purchased for one's Pokémon - healing items and small toys can be purchased here, as can Pokéballs for capturing more. On the human end of things, it's more like a convenience store; there's food and drinks to be bought here, but things are very limited on the grocery end of things - there's plenty in stock, especially as nonperishables go, but hopefully you're not expecting a lot of variety. ...The staff here are doing their best.
  • Pokémon Center: An orange-roofed building that's identical to the others in both structure and design. The staff is available to help you heal your Pokémon twenty-four hours a day, seven days a week, free of charge; they will do so without complaint, though they're admittedly not doing much else, either. If you have no other arrangements, sleeping-wise, you're more than permitted to sleep here, though if you do that you should likely get accustomed to being comfortable on the floor.
  • Private Residences: As usual, there are a few houses in the city, privately owned by the local civilians; feel free to drop by, should you find you want to. They certainly seem all right with the lot of you.

    SANDGEM TOWN

  • Pokémon Research Lab: A large, open area lined with machines and bookshelves - most of the materials seem to be information about Pokémon, largely seeming to be descriptions of their physical properties and information about species behavior, as well as descriptions of types and notes written about a new type found in a faraway region known as Kalos. There are references to other regions as well - Kanto and Johto, Hoenn, Unova and Alola - as well as some sparse information about various Pokémon found there. There don't seem to be many people around, however; there are a couple of researchers here, but...
  • Sandgem Beach: A white sand beach just south of town, opening up into a little cove surrounded by rocks and sandbars. It's quiet here, and the water leading out to the sandbars is shallow; it's a good place to be if you want to think about things, or just let your Pokémon play in the water if they want to.
  • PokéMart: A shop that seems largely geared toward supplies that can be purchased for one's Pokémon - healing items and small toys can be purchased here, as can Pokéballs for capturing more. On the human end of things, it's more like a convenience store; there's food and drinks to be bought here, but things are very limited on the grocery end of things - there's plenty in stock, especially as nonperishables go, but hopefully you're not expecting a lot of variety. ...The staff here are doing their best.
  • Pokémon Center: An orange-roofed building that's identical to the others in both structure and design. The staff is available to help you heal your Pokémon twenty-four hours a day, seven days a week, free of charge; they will do so without complaint, though they're admittedly not doing much else, either. If you have no other arrangements, sleeping-wise, you're more than permitted to sleep here, though if you do that you should likely get accustomed to being comfortable on the floor.
  • Private Residences: As usual, there are a few houses in the city, privately owned by the local civilians; feel free to drop by, should you find you want to. They seem amenable to hosting you.

    CELESTIC TOWN

  • Cynthia's Family's House: A large home to the north of town. Cynthia's younger sister and her grandparents live here.
  • Shop: As there is no PokéMart in Celestic Town, an elderly couple run a shop out of their home on the northwestern side of town. It's about as well-stocked as the normal marts would be, surprisingly enough, with the addition of the fact that they sell fancier accessories for one's Pokémon here as well.
  • Celestic Ruins: Located inside a cave in the center of town, visitors aren't permitted inside unaccompanied. You'll have to either find someone to go with you, or wait until you're given permission by the town's elders to explore.
  • Celestic Ruins: A small shrine in the center of town. It can be approached for the sake of prayers and offerings at any time of day.
  • Pokémon Center: An orange-roofed building that's identical to the others in both structure and design. The staff is available to help you heal your Pokémon twenty-four hours a day, seven days a week, free of charge; they will do so without complaint, though they're admittedly not doing much else, either. If you have no other arrangements, sleeping-wise, you're more than permitted to sleep here, though if you do that you should likely get accustomed to being comfortable on the floor.
  • Private Residences: As usual, there are a few houses in the city, privately owned by the local civilians; feel free to drop by, should you find you want to. They seem amenable to hosting you.

    CANALAVE CITY

  • Canalave Library: Located in the northwestern corner of town, the Canalave Library is the only library in Sinnoh; it's full of tall shelves containing seemingly countless numbers of books, surrounding several seating areas where one can sit and read to their heart's content. The books here vary in genre, from nonfiction to fantasy, from the driest history volumes to the most brazen of bodice rippers; all of them seem to be Pokémon-themed in some way, however, even if only in title. Perhaps the most relevant things to you, however, are the sets of books detailing the myths and legends of the region...
  • Harbor Inn: Formerly a thriving inn, the Harbor Inn on the northeastern side of town has been closed down for many years now; you're welcome to enter if you so choose, but it's very obviously abandoned - all upkeep on the building has stopped, everything is covered in a thick layer of dust, and neither the electricity nor the water are turned on and running inside. It isn't a particularly amenable place to stay, though if you're around late at night you may glimpse movement through the windows - small flickering lights, perhaps, or the shadow of someone moving through the rooms, even though there doesn't seem to be anyone there...
  • Canalave Gym: The official Gym of Canalave City, a sign out front indicates that it's owned and run by someone named Byron. However, like the Gyms before it, it appears dark and abandoned, as though it hasn't been used in a long time. However, looking in through the glass of the outside doors, it's clear that the place is strangely-constructed, made almost entirely of steel; should you choose to enter, various lifts and platforms will take you throughout all four floors of the gym, ending at the Gym Leader's platform on the lowest floor.
  • Pokémon Center: An orange-roofed building that's identical to the others in both structure and design. The staff is available to help you heal your Pokémon twenty-four hours a day, seven days a week, free of charge; they will do so without complaint, though they're admittedly not doing much else, either. If you have no other arrangements, sleeping-wise, you're more than permitted to sleep here, though if you do that you should likely get accustomed to being comfortable on the floor.
  • PokéMart: A shop that seems largely geared toward supplies that can be purchased for one's Pokémon - healing items and small toys can be purchased here, as can Pokéballs for capturing more. On the human end of things, it's more like a convenience store; there's food and drinks to be bought here, but things are very limited on the grocery end of things - there's plenty in stock, especially as nonperishables go, but hopefully you're not expecting a lot of variety.
  • Private Residences: As usual, there are a few houses in the city, privately owned by the local civilians; feel free to drop by, should you find you want to. Or don't; it's not like they care much either way.

    OREBURGH CITY

  • Oreburgh Mining Museum: Located on the northeastern side of town, the museum is set up in a single-floor layout, containing information about coal mining and the large mine system located south of town. There's also information about fossils to be found here, as well as how certain Pokémon can be revived from them. The museum is free to enter, and open at all hours of the day.
  • Oreburgh Mine: A massive coal mine that runs beneath the city, serving as its primary energy source. People still work here despite their lack of spirit, enough to keep the city running, and there are vents leading outside to keep the air clear of any poison gas. There are several other recently-opened passages leading to deeper mine systems branching off of the main one - these seem to lead under other portions of Sinnoh.
  • Oreburgh Gym: The official Gym of Oreburgh City, a sign out front indicates that it's owned and run by someone named Roark. However, like the Gyms before it, it appears dark and abandoned, as though it hasn't been used in a long time. However, looking in through the glass of the outside doors, it's clear that the place is a narrow building with an interior made of stone, with a path winding through it clear to the back.
  • Pokémon Center: An orange-roofed building that's identical to the others in both structure and design. The staff is available to help you heal your Pokémon twenty-four hours a day, seven days a week, free of charge; they will do so without complaint, though they're admittedly not doing much else, either. If you have no other arrangements, sleeping-wise, you're more than permitted to sleep here, though if you do that you should likely get accustomed to being comfortable on the floor.
  • PokéMart: A shop that seems largely geared toward supplies that can be purchased for one's Pokémon - healing items and small toys can be purchased here, as can Pokéballs for capturing more. On the human end of things, it's more like a convenience store; there's food and drinks to be bought here, but things are very limited on the grocery end of things - there's plenty in stock, especially as nonperishables go, but hopefully you're not expecting a lot of variety.
  • Private Residences: As usual, there are a few houses in the city, privately owned by the local civilians; feel free to drop by, should you find you want to. Or don't; it's not like they care much either way.

    HEARTHOME CITY

  • Super Contest Hall: A massive domed building on the northern edge of town, the Super Contest Hall is hard to miss. The counters at the front are unmanned, and the entire place seems like it's in a state of disuse, though that doesn't mean there's nothing for you here - passing by the counters will lead you to a large backstage area with spacious dressing rooms stocked with various fancy accessories for Pokémon to wear, tuxedos and capes and dresses and parasols for their trainers, and shimmery powders and small gems that are safe for humans and Pokémon alike to wear as makeup or apply to their bodies. Feel free to take what you like, as there doesn't seem to be any sort of price listed, nor is there anywhere to pay for them; even if you don't take any for yourselves, however, maybe you'll want to make your way to the stage to live the fantasy for a little while.
  • Amity Square: A large square located north of the city. Amity Square seems to have been designed specifically for the purpose of relaxation and spending time with your Pokémon; there's a pond in the center with a rough model of the Sinnoh region within it, several rock structures to play in, and benches to rest on if you just want to take in the view. It's a bit more overgrown than it should be, perhaps, but it doesn't seem to have been completely reclaimed by nature; the paths are still visible, and the view is still rather pretty in its own way. (And no, no one is going to stop you from bringing any Pokémon you please in there.)
  • Pokémon Fan Club: A small, single-room building with couches and tables arranged as though casual meetings once took place there; poking around a little bit may lead you to find special cases that...seem to be used for keeping muffins of some sort? Huh...
  • Poffin House: Situated to the west of the Pokémart, the Poffin House contains a few locals that work there, various kitchen supplies, as well as a machine just off to the west side of the room that's apparently used to make something called Poffins. The locals will show you how it works if you ask them; hopefully you've still got berries on you.
  • Hotel: A two-story hotel in the center of town, providing a comfortable place for travelers to stay during their visit to the city. Seeing as it's still run by people and it's their job to be there, it isn't abandoned or spooky like the Harbor Inn; it's a perfectly normal hotel for those who don't want to stay in the Center. The landlord lives there, on the first floor; feel free to stay, or don't, it's your choice.
  • Foreign Building: The Foreign Building appears to be a church or a cathedral of some sort on the western side of town; it has several pews and stained-glass windows, and seems to have been dedicated once to the grace of life and the balance of spirit and nature. It's peaceful, if a bit unintentionally unsettling; those visiting are asked to remain as quiet as possible through respect.
  • Hearthome Gym: The official Gym of Hearthome City, a sign out front indicates that it's owned and run by someone named Fantina. However, like the Gyms before it, it appears dark and abandoned, as though it hasn't been used in a long time. It's difficult to see anything from the outside looking in, even during the day; it all seems incredibly dark in there. But once in a while it looks like there are a few glowing eyes floating listlessly by inside; entering will reveal a lot of lamps that look like Duskulls, though judging from what you could see from the doors, maybe they're not all just lamps - the place appears overrun with ghosts.
  • Pokémon Center: An orange-roofed building that's identical to the others in both structure and design. The staff is available to help you heal your Pokémon twenty-four hours a day, seven days a week, free of charge; they will do so without complaint, though they're admittedly not doing much else, either. If you have no other arrangements, sleeping-wise, you're more than permitted to sleep here, though if you do that you should likely get accustomed to being comfortable on the floor.
  • PokéMart: A shop that seems largely geared toward supplies that can be purchased for one's Pokémon - healing items and small toys can be purchased here, as can Pokéballs for capturing more. On the human end of things, it's more like a convenience store; there's food and drinks to be bought here, but things are very limited on the grocery end of things - there's plenty in stock, especially as nonperishables go, but hopefully you're not expecting a lot of variety.
  • Private Residences: As usual, there are a few houses in the city, privately owned by the local civilians; feel free to drop by, should you find you want to. Or don't; it's not like they care much either way.

    SOLACEON TOWN

  • Pokémon Day Care: Staffed by an older couple, the Pokémon Day Care is a place where Pokémon can be left in the care of others to be raised, trained, and bred. Unfortunately, there have been very few eggs produced here as of late, and even fewer have hatched; perhaps the place could use some help. Or maybe you just want to play with the cute Pokémon that stay here, that's always a valid option, too - who knows, it might do them some good.
  • Pokémon News Press: A small newspaper run and produced by two people - or, at least, it used to be; it seems that they aren't doing much with themselves nowadays...
  • Solaceon Ruins: A set of ruins with writing on the walls in various rooms, written in an odd script. They're full of Unown and nothing else, but perhaps there used to be something of importance here once...
  • Pokémon Center: An orange-roofed building that's identical to the others in both structure and design. The staff is available to help you heal your Pokémon twenty-four hours a day, seven days a week, free of charge; they will do so without complaint, though they're admittedly not doing much else, either. If you have no other arrangements, sleeping-wise, you're more than permitted to sleep here, though if you do that you should likely get accustomed to being comfortable on the floor.
  • PokéMart: A shop that seems largely geared toward supplies that can be purchased for one's Pokémon - healing items and small toys can be purchased here, as can Pokéballs for capturing more. On the human end of things, it's more like a convenience store; there's food and drinks to be bought here, but things are very limited on the grocery end of things - there's plenty in stock, especially as nonperishables go, but hopefully you're not expecting a lot of variety.
  • Private Residences: As usual, there are a few houses in the city, privately owned by the local civilians; feel free to drop by, should you find you want to. Or don't; it's not like they care much either way.